Eleusis-Unity
A basic implementation of an Eleusis-like game in Unity. A pattern-matching card game, where the final boss is confirmation bias! Your goal is to figure out what rule governs the sequence of cards, then get rid of your hand as quickly as you can. Select one of the secret rule-sets in the menu. Test your theories one card at a time, or try to get rid of more cards simultaneously.
Use the scroll wheel the move horizontally on the sequence.
If you believe you have none that match the rule, submit an empty sequence - if in fact there was a card that matched the sequence, it will be placed down. Use this in the beginning to build up a pattern of valid cards.
Incorrect cards are placed under the preceding card - hover over it to expand the list of failed attempts.
You may try any rule set multiple times, they do not change between plays.

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